

The core pillars from the main game have been translated for a top-down experience with new gameplay elements. We looked for gods that embodied each of those elements, to give each god a section of this new, fractured world. The theme of this island is centered on the balance of the Greek’s classical elements: fire, water, earth and air. The island broke into pieces as Poseidon raised it from the sea, and each of the wayward gods picked a piece to rule over. Pyrite Island was created by Poseidon without any offering made to balance its formation. ASHĪ humble temple sweeper who never lost faith in the gods, the enthusiastic Ash, our young hero-to-be, travels to the Pyrite Islands RETURN TO GREEK MYTHOLOGYĪfter exploring Chinese mythology in Immortals Fenyx Rising – Myths of the Eastern Realm, we return to Fenyx’s story, with a new angle to explore what happened with some gods you did not get to see in the main game and first DLC.

After all, Zeus never said anything about enlisting the help of a mortal. After Zeus orders the Olympian gods not to contact the missing deities, Fenyx turns to an unlikely champion, Ash. Fenyx, the Pantheon’s newly appointed God of Unity, suspects the world’s catastrophic state is because several gods have abandoned Olympos. Immortals Fenyx Rising - The Lost Gods takes place almost immediately after the events depicted in Immortals Fenyx Rising – A New God, so consider this a SPOILER WARNING! All over the world, disasters are ravaging cities and tearing the world asunder. Dive into a new top-down adventure set in Greek mythology and meet Ash, our new silver-haired heroine! THE STORY Immortals Fenyx Rising is out on 3 December £51.99.Our third DLC, Immortals Fenyx Rising – The Lost Gods, will be available on all platforms on April 22nd. It’s fun to play and I dare say I will keep chipping away at it for weeks to come, but say what you want about Norwich in the dark ages – at least there was real depth beneath all that mud. The result is a game about mythology that somehow lacks a sense of mystery. It’s a bit like running around an empty theme park, all fibreglass diorama and canned pyrotechnics. These are purely aesthetic, rather abstract spaces, and so it’s hard to get invested. But these don’t have that lived-in quality that most of these games manage to convey, because, of course, no one lives there. Each area of the Golden Isles is inspired by the mythology of its godly owner, so Aphrodite basks among meadows and waterfalls in the warm spring sunshine, whereas Ares lives in a rocky cauldron of war. Immortals has some old-fashioned habits, like convoluted pressure-pad puzzles and boss fights that go on too long, but that’s not entirely it. There’s a nice flow to it all and it’s easy to settle into the rhythm of exploring, looting and upgrading. Liberating the gods involves retrieving their essences from Zelda-style dungeons and then fighting a boss. Then you run, jump and glide with Daedalus’ wings all over the place, diving into a vault here, solving an environmental puzzle there, or just beating up roaming bears and minotaurs to gather some loot. First you have to climb up statues of the gods and scan the environment, probing the landscape for areas of interest, which are then tagged on your map.
#IMMORTALS FENYX RISING GODS FREE#
The painterly art style disguises this flattering imitation with about as much subtlety as soldiers hiding inside a giant wooden horse.Īfter customising your character – you can also change how Fenyx looks and sounds in the Hall of the Gods later on – and being introduced to the various things you can do, Immortals sets you free to explore the different regions of the Golden Isles as you like. There’s even a big red ethereal foe towering ominously over the centre of the map, waiting for you to save a quartet of far-flung deities before confronting him. Clambering over mountains while keeping an eye on your stamina meter, gathering fruit and flowers to cook potions, delving into vaults to solve physics puzzles let’s just say there are a few nods. The idea for Immortals struck the developers when they were researching ancient Greece for Assassin’s Creed Odyssey, but they evidently found time for a few study breaks in The Legend of Zelda: Breath of the Wild, too. Immortals Fenyx Rising may sound like a chewed-up heavy metal tape your dad found at a car boot sale, but it’s actually a charming open-world adventure where you bounce around the heavens solving problems for the gods. W eeks after Assassin’s Creed Valhalla proposed that Norwich in the dark ages was an ideal place to pass the time during a global pandemic, Ubisoft is back with a much sunnier escapade in Greek mythology.
